The Transcendent Order are a faction who believe that the mind just gets in the way. Not that it's useless: the mind simply needs to be brought into harmony with the body. Act without thinking, and you act in harmony with the multiverse.
History[]
Previous factols:
After the Faction War, the remnants of the faction -- who have long championed the resolution of conflict with words and not clubs -- help set up the Sigil Advisory Council, with former factol Rhys as one of the first officials in the new Council. In order to not give the impression of the former Transcendent Order having undue influence, they argue against hosting meetings of the Council at the Great Gymnasium.[3]
Philosophy[]
Action without thought is the purest response. Train body and mind to act in harmony, and the spirit becomes ones with the multiverse.
Role[]
Membership[]
The entrance requirement is pretty easy: walking up to an existing Cipher and asking to join. The faction believes that this is enough to prove that someone knows what they want, and the faction is it. Once in, namers are mostly left to their own devices.
Benefits: All Ciphers gain a -1 modifier to initiative rolls.
Factotums are known as masters of the heart (or simply "heart masters"). They must be at least 3rd level with recognition from their peers for actively trying to unify mind and body.
Benefits: Heart masters can place themselves in an "action trance" during an initiative phase, during which they act on reflex alone. THey gain +1 on saving throws vs mild-altering spells and effects.
Known Heart Masters:
Background Information[]
Gallery[]
References[]
- 2nd Edition
- Planescape: Planescape Campaign Setting, p. 29, A Player's Guide to the Planes
- Planescape: The Factol's Manifesto, p. 142-149
- Planescape: The Planewalker's Handbook, p. 67
- Planescape: Planescape Campaign Setting, p. 29, A Player's Guide to the Planes
- 3rd Edition
- 4th Edition
- Dragon: Dragon Magazine 414, p. 26-27, Character Themes: Sensates, Ciphers, and Xaositects
- 5th Edition
- Planescape: Planescape: Adventures in the Multiverse, p. 28, Sigil and the Outlands
- ↑ Planescape: The Factol's Manifesto, p. 142
- ↑ Planescape: The Factol's Manifesto, p. 145
- ↑ Planescape: Faction War, p. 121-122
- ↑ Planescape: The Factol's Manifesto, p. 12
- ↑ Planescape: The Factol's Manifesto, p. 13
Planescape Factions | |
---|---|
AD&D 2nd Edition | |
Pre-Faction War: | Athar · Believers of the Source · Bleak Cabal · Doomguard · Dustmen Fated · Fraternity of Order · Free League · Harmonium · Mercykillers |
Post-Faction War: | Believers of the Source + Sign of One → Mind's Eye |
D&D 5th Edition | |
Ascendant Factions: | Athar · Bleak Cabal · Doomguard · Fated Fraternity of Order · Hands of Havoc · Harmonium · Heralds of Dust |
Minor Factions: | Free League · Incanterium · Ring Givers |
Nowhere: | Coterie of Cakes · Revolutionary League · Undivided |