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Dragon was one of several official magazines published to support Dungeons & Dragons, typically paired with Dungeon magazine. Dungeon released various adventure material, while Dragon released new characters, classes, races, lore, and other supplemental material, as well as rule clarifications, and other news and reviews from other companies in the RPG industry.

Dragon launched in 1976 and published monthly until its final printed issue, #359, in September 2007. The magazine was resumed from that point as an online-only magazine, until it too came to an end with issue #430 in 2013.

A digital successor, Dragon+, was launched in 2015, but its numbering was restarted at #1.

Planescape Content[]

2nd Edition[]

  • March 1994: Dragon: Dragon Magazine 203
    • The Plane Truth, Part I: Codifying Sigil. David "Zeb" Cook introduces the city of Sigil in the form of excerpts from the notebook of Fallendor the Mage.
    • A prominent Planescape advertisement featuring the Lady of Pain's face, and the slogan "Fantasy... taken to the edge"
  • April 1994: Dragon: Dragon Magazine 204
    • The Plane Truth, Part II: A Journey to the Outlands. David "Zeb" Cook introduces the Outlands, in particular the gate-towns, in the form of excerpts from the notebook of Ambran the Seeker.
    • A four-page insert advertisement (also available separately) continuing the "Fantasy... taken to the edge" slogan, and highlighting the first few products.
  • May 1994: Dragon: Dragon Magazine 205
    • The Plane Truth, Part III: The Transformation. David "Zeb" Cook brings together the stories of Fallendor and Ambran.
  • August 1994: Dragon: Dragon Magazine 208
    • Behind the Scenes: The Making of the Planescape Setting by Product Group Leader Dori Hein.
    • Sage Advice: Skip Williams answers a few Planescape questions.
  • September 1994: Dragon: Dragon Magazine 209
    • Sage Advice answers a few Planescape questions.
  • October 1994: Dragon: Dragon Magazine 210
    • Sage Advice answers a few Planescape questions.
  • November 1994: Dragon: Dragon Magazine 211
    • Sage Advice answers a planar question pertaining to the sha'ir Al-Qadim setting.
    • Role-Playing Reviews contains a review of Planescape: The Eternal Boundary Buy it from DMsGuild! from reviewer Rick Swan.
  • January 1995: Dragon: Dragon Magazine 213
    • The Cover features the same art from the cover of that month's Planescape: Planes of Law Buy it from DMsGuild! .
    • Godsmen, Bleakers, Guvners, & Takers: Secrets of the Planescape Setting's Factions: Rich Baker provides an overview of Sigil's factions.
    • Planar Personalities: A Few of Sigil's More Colorful Residents: Bill Slavicsek and Michele Carter introduce A'kin the Friendly Fiend, Lissandra the gate-seeker, Estavan of the Planar Trade Consortium, and Kylie the tout.
    • The Demiplane of Shadow and You Never Know Who (Or What) You'll Meet are planar-themed but not specifically Planescape.
  • February 1995: Dragon: Dragon Magazine 214
  • March 1995: Dragon: Dragon Magazine 215
    • Sage Advice answers a few Planescape questions.
    • The Game Wizards: How to build the Blood Wars deck from heck, an article about this month's release of the Blood Wars TCG.
  • April 1995: Dragon: Dragon Magazine 216
    • Sage Advice answers a few Planescape questions, including another question crossing into the Al-Qadim setting.
    • April Fool's Faxions is a parody article introducing a few alleged former factions.
  • May 1995: Dragon: Dragon Magazine 217
    • Sage Advice answers a few Planescape questions.
  • June 1995: Dragon: Dragon Magazine 218
    • Sage Advice answers a few Planescape questions.
    • The Game Wizards: Flashpoint Sigil!, an article about this month's release of the Factols & Factions Escalation Pack for Blood Wars.
    • Role-Playing Reviews contains a review of Planescape: The Deva Spark Buy it from DMsGuild! .
  • September 1995: Dragon: Dragon Magazine 221
    • Sage Advice answers a few Planescape questions.
    • The Game Wizards: Let Loose the Gods of War!, an article about last month's release of the Powers & Proxies Escalation Pack for Blood Wars.
    • The Dragon's Bestiary: Lords of Chaos: Four Great Slaad-gods descend on the Multiverse by Edward Bonny. Features Ssendam, Ygorl, Chourst, and Rennbuu. Not obviously branded as Planescape, but all the headers and quotes are written in Exocet, so it's certainly suggestive.
  • November 1995: Dragon: Dragon Magazine 223
    • The Lords of the Nine: Colin McComb writes a sizeable article about eight of the nine baatezu who each rule over a layer of Baator, with the Lord of Nessus remaining a mystery.
  • March 1996: Dragon: Dragon Magazine 227
    • Blood Wars: Tactics for Two: Steven E. Schend provides support for Blood Wars after its cancellation, giving official two-player rules for the multi-player game.
  • May 1996: Dragon: Dragon Magazine 229
  • June 1996: Dragon: Dragon Magazine 230
    • Sage Advice answers a few Planescape questions.
  • September 1996: Dragon: Dragon Magazine 233
    • Fiendish Fortresses: Monte Cook describes castles and keeps built by the baatezu and tanar'ri.
    • The Rod of Seven Parts, World by World': Skip Williams describes how to adapt the Rod of Seven Parts boxed adventure to other game settings, including Planescape.
  • October 1996: Dragon: Dragon Magazine 234
  • November 1996: Dragon: Dragon Magazine 235
    • Planar Heroes: Ed Bonny contributes a sizeable article about how to create Planescape heroes using AD&D 2e Revised's Player's Option: Skills & Powers advanced rulebook.
  • November 1996: Dragon: Dragon Annual 1
    • A Handful of Keys: Portal Transportation in the Planescape Campaign is a useful article with a collection of random tables by which a DM can make a gate-key relevant to its planar destination, as well as a location in Sigil where the portal might appear.
  • December 1996: Dragon: Dragon Magazine 236
  • October 1997: Dragon: Dragon Magazine 240
  • November 1997: Dragon: Dragon Magazine 241
  • November 1997: Dragon: Dragon Annual 2
    • Pox of the Planes: Ed Bonny writes about the role of night hags on the lower planes.
  • January 1998: Dragon: Dragon Magazine 243
    • Destriers of the Planes: Magical Steeds for Knights of All Alignments: Steve Berman writes about equar, the magical steeds of the planes. Although not technically a Planescape article, it's planar-themed, and uses Exocet in the article title, so it's certainly intentionally suggestive of the Planescape setting.
  • March 1998: Dragon: Dragon Magazine 245
    • Sage Advice answers a few Planescape questions, nearly two years after its previous appearance in the column.
    • Bazaar of the Bizarre: Dwarven Relics introduces a Planescape magical item, the Prize of Erackinor.
  • March 1998: Dragon: Dragon Magazine 245
  • November 1998: Dragon: Dragon Annual 3
    • Planar Pestilence: Kevil Melka writes about planar diseases and afflictions.
  • April 1999: Dragon: Dragon Magazine 258
    • Sage Advice answers a Planescape question, in the first instance of Planescape appearing in Dragon following the line's cancellation.
  • August 1999: Dragon: Dragon Magazine 262
    • Creatures of Torment by Chris Avellone features writeups of four monsters from the upcoming Planescape: Torment: gronks, grilligs, sohmiens, and trelons.
  • October 1999: Dragon: Dragon Magazine 264
    • Rogue's Gallery: Planescape Torment by Ray and Valerie Vallese provide NPC stat blocks for Morte, Ravel Puzzlewell, Pharod Wormhair, and Fall-from-Grace.
  • November 1999: Dragon: Dragon Magazine 265
    • Sage Advice: Following up from #235, Skip provides Player's Option: Skills & Powers ability modifiers for Planescape races.
  • April 2000: Dragon: Dragon Magazine 270
    • Cover: The cover is not Planescape-specific, but may nonetheless be of interest to fans due to Tony DiTerlizzi's art.
    • Tormenting Your PCs: Johnny L. Wilson provides advice on running a campaign similar to the plot of the Torment PC game.
  • June 2000: {{b|Dragon|Dragon Magazine 272}
    • Bazaar of the Bizarre: The Planar Armory by Glen Jukes is a collection of several planar weapons.

3rd Edition[]

  • September 2001: Dragon: Dragon Magazine 287
    • Fractious Factions: Planar Prestige Classes: Christopher Campbell provides prestige classes for six of Sigil's factions: the Athar, the Cipher, the Sensate, the Sinker, the Taker, and the Xaositect.
    • Dreamlands: Variant Planes of Dreams and When Celestials Attack aren't Planescape-specific, but still useful for planar campaigns.
  • March 2003: Dragon: Dragon Magazine 305
    • Cities of the Planes: N'Gati, detailing a fortress in the Astral, is not Planescape-specific, but still useful for planar campaigns.
  • January 2006: Dragon: Dragon Magazine 339
  • September 2006: Dragon: Dragon Magazine 347
    • Four articles contain content relevant to the Inner Planes, although none are Planescape-specific: The Archomentals, Elemental Hazards, Paraelemental Paragons, and Ecology of the Elemental Weird.
  • January 2007: Dragon: Dragon Magazine 351
    • The Gatetown of Ecstasy by Todd Stewart revisits the titular gate-town, and features an updated 3.5 stat block for the simpathetic.
  • March 2007: Dragon: Dragon Magazine 353
    • The Ecology of the Keeper by Todd Stewart examines Keepers in detail. The article is not Planescape-specific, although the Keepers first appeared in Planescape: Planescape Monstrous Compendium Appendix II .
    • Other planar-themed content can be found in Demonomicon of Iggwilv, Multiple Dimentia, and Princes of Elemental Good.
  • April 2007: Dragon: Dragon Magazine 354
    • Cover: A piece called "I, Modron," by Andrew Hou depicts a confused modron, whose head appears to have been damaged.
    • Return of the Modrons: Ken Marable details recent modron history, the invasion of the formians into their territory, rules for playing rogue modrons, and 3e stat blocks for all base modron types.
  • September 2007: Dragon: Dragon Magazine 359 , the final print issue of Dragon.
    • Unsolved Mysteries of D&D has one Planescape-related item, raising some of the previously-published theories as to the identity of the Lady of Pain.

4th Edition[]

  • December 2008: Dragon: Dragon Magazine 370
    • Riven Justice: The Mercykillers: Robert J. Schwalb covers the Mercykillers, their loyal remnants, and their two splinter groups: the Sons of Mercy and the Sodkillers. This article makes the Mercykillers the only faction which has been covered in each edition from 2nd to 5th.


Background Information[]

  • Although Dragon came first, Dungeon was chosen to go alongside it as a reference to the Dungeons & Dragons name. This reference was continued in 2007 following the end of the printed material, with the creation of an "Ampersand" editorial column on the WotC website.
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