The cant is the particular form of slang popular in Sigil in particular, but it's spread through much of the Outlands and other Outer Planes.
A[]
- addle-cove: An idiot.[1][2]
- Anarchist: A nickname for a member of the Revolutionary League.[2]
- anthill: A city or town.[2]
B[]
- bang around: To spend idle time in.[2]
- bar that: A nearly-polite way of telling someone to shut up, or not to talk about a subject.[1][2]
- barmy: Insane. Barmies are typically those who have been "touched" by the impossible infinities of the planes.[1][2]
- basher: Neutral reference to a person, although often a thug or fighter.[1][2]
- berk: A fool, especially one who should know better.[1][2]
- birdcage: A cell or prison.[1][2]
- Bleaker: A member of the Bleak Cabal.[1]
- blinds: Anything impossible or hopeless, referring to the dead ends of the Mazes.[1][2]
- blood: An expert or professional. A mark of high respect.[1][2]
- bob: The business of cheating someone out of something.[1][2]
- bone-box: The mouth, named because of the teeth inside it. "Stop rattling your bone-box."[1][2]
- box: A rogue modron who has taken up residence in Sigil.[2]
- brain-box: Someone's head, usually not in a complimentary way. "Go soak your brain-box" is a common idiom.[2]
- bub: Booze, usually the cheap sort.[1][2]
- bubber: One who imbibes bub: a drunk, especially one who has fallen on hard times.[1][2]
- burg: Any town smaller than Sigil, either in size or in spirit. (The towns in question may disagree with Cagers' assessment.)[1][2]
C[]
- The Cage: A nickname for Sigil (q.v. birdcage), since there's no way in or out except through one of the Lady's portals.[1][2]
- Cager: A native or resident of Sigil.[2]
- canny: Smart or talented.[2]
- case: The house where other location where someone lives. Has a positive connotation.[1][2]
- the chant: The news, facts, local gossip. "What's the chant?"[1][2]
- Chaosmen: A nickname for the Xaositects.[1][2]
- chiv: A weapon, usually with a blade.[2]
- Cipher: A nickname for a member of the Transcendent Order, because most folk don't know what they're talking about.[1][2]
- The Clueless: Typically a nickname for Outsiders from the Prime Material plane, since they don't know how the planes work. Although often derided by planars, they are also afforded a degree of respect: primes often need to possess a certain degree of power to make their way to the planes.[1][2]
- conies: Victims of cony-catchers.[2]
- cony-catchers: Con-men, tricksters, or thieves.[2]
- cross-trade: The business of thievery, or anything else illegal.[3][2]
- cutter: Can refer to anyone. Implies a certain amount of resourcefulness or daring. An ad asking for a couple of cutters is more complimentary than the same ad asking for a couple of bashers.[3][4]
D[]
- dark: A secret. "Here's the dark of it": I have a secret I'm going to share with you.[3][4]
- The Dead: A nickname for the Dustmen.[4]
- dead-book: Someone in the dead-book is dead.[4]
- deader: Someone who is in the dead-book.[4]
- Defier: A nickname for members of the Athar.[4]
F[]
- feeding the Wyrm: Executing a prisoner. Specifically, a unique execution carried out by Mercykillers.[4]
G[]
- garnish: A bribe.[3][4]
- ghost: A prime who visits the planes via astral spell. Often considered cowardly by planars. The term "cord baby" is also infrequently used.[4]
- give 'em the laugh: To escape or slip through someone's clutches.[3][4]
- give the rope: A hanging. This term is typically only used by thieves.[3][4]
- go to the Mazes: A way of telling someone to go away, and that you wish them harm as well.[4]
- Godsmen: A nickname for the Believers of the Source, since they believe everyone has the potential to become a god.[3][4]
- graybeard: A sage or scholar, referring to the stereotypical image of a wizened old man.[4]
- gully: A gullible person. A potential victim of a peel.[4]
- Guvner: A nickname for the members of the Fraternity of Order. As they're the faction responsible for making laws, they govern Sigil.[3][4]
H[]
- Hardhead: A nickname for members of the Harmonium, who are not known for being particularly flexible in their views.[4]
- The Heartless: A nickname for the Fated.[4]
- high-up: Powerful. Can refer to someone with money and influence, or a spell, or anything with a lot of measurable power. It's bad form to use this to refer to yourself: it's a term others bestow.[3][4]
- hipped: Stranded. "Hipping the rube" is stranding someone by sending them through a one-way portal.[4]
I[]
- Indep: A nickname for members of the Free League, due to their independence from most faction concerns.[3][5]
J[]
K[]
- kip: Anywhere you can rest for a night, especially cheap flophouses. Quality innkeepers get annoyed if you call their place a kip.[3][5]
- knight of the post, knight of the cross-trade: A thief. A cheat or liar. Usually not complimentary.[3][5]
L[]
- lann: To tell or inform. q.v. well-lanned.[5]
- leafless tree: The gallows.[3][5]
- leatherhead: Dull or thick-witted. An idiot.[3][5]
- lost: Dead. "He got lost" means he's not coming back without a resurrection.[3][5]
- The Lost: A nickname used for the Athar.[3][5]
M[]
- Madmen: A nickname for the Bleak Cabal.[5]
- mark: To make note of something.[5]
- The Mazes: The demiplanar punishments used by the Lady of Pain. More symbolically, any well-deserved punishment.[3][5]
- minder: A bodyguard. Someone who "minds your business." See also: The Minders' Guild.[5]
- music: A price you don't want to pay, but have to anyway.[3][5]
N[]
- nick: To attack, cut, or strike someone, usually part of a threat. "I'll nick you if you don't back off."[5]
O[]
- out-of-touch: Beyond the Outer Planes. A fairly Sigil-centric term.[3][5]
- out-of-town: In the Outlands. Like the above, a fairly Sigil-centric term.[3][5]
- Outsider: A Clueless prime who doesn't know how the planes work.[5]
P[]
- park your ears: To eavesdrop, spy, or just listen intently.[5]
- peel: A swindle, con, or trick. Often used as a verb.[3][5]
- peery: Suspicious.[3][5]
- pike it: A useful, all-purpose phrase, suggesting what physical action someone could potentially do with a pike.[3][5]
- pike off: To anger someone. "She's really piked off."
- plane-touched: A planar crossbreed, the offspring of a planar native and (usually) a human. Tieflings, aasimar, and genasi qualify, as do alu-fiends and cambions.[5]
- planewalker: A plane-travelling adventurer, someone who travels the planes looking for adventure, glory, or fortune. Usually a term of respect.[6]
- put in the dead-book: Dead, with the implication that it was a deliberate act.[3]
R[]
- The Red Death: A nickname for the Mercykillers.[6]
- ride: An adventure or task.[6]
- rube: A naive or clueless person.[6]
S[]
- scan: Look, listen, or learn.[6]
- scragged: Arrested or caught.[3][6]
- screed: A monotonous tirade, or someone who gives one. Someone who speaks at length without any real knowledge.[6]
- Sensate: Nickname for members of the Society of Sensation.[3][6]
- Signer: Nickname for members of the Sign of One.[3][6]
- Sinker: Nickname for members of the Doomguard.[6]
- sod: An unfortunate soul. Used to show sympathy, or sarcastically for those who got themselves into their own mess.[3][6]
- sodding: A derogatory term used to express magnitude. A berk is bad enough; a sodding berk is amazingly stupid.[6]
- sparkle: Any gem. Specifically, a diamond.[6]
- spellslinger: A wizard or other arcane magic user.[6]
- spiv: An individual who lives by his wits rather than a regular job.[6]
T[]
- Taker: A nickname for one of the Fated, based on their greed.[6]
- Thought guild: An unflattering term to refer to factions by those who don't subscribe to their philosophies.[6]
- top-shelf: Great or best. Derives from the most expensive items being kept out of reach, on the top shelf.[6]
- tumble to: To understand or figure out.[6]
- turn stag: To betray someone; to use treachery.[3][6]
- twig: To take a liking to.[6]
W[]
- well-lanned: Connected or blessed with numerous friends, allies, and informants.[6]
- wigwag: To chat or talk.[6]
Y[]
- the yawn: The state of being bored.[6]
Background Information[]
- Cant is based on "the extremely colorful slang of thieves, swindlers, and beggars in the 16th, 17th, and 18th centuries."[1]
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 Planescape: Planescape Campaign Setting, p. 95
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 Planescape: The Planewalker's Handbook, p. 150
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 Planescape: Planescape Campaign Setting, p. 96
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 Planescape: The Planewalker's Handbook, p. 151
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 5.20 5.21 5.22 Planescape: The Planewalker's Handbook, p. 152
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 6.19 6.20 6.21 6.22 6.23 Planescape: The Planewalker's Handbook, p. 153