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A Player's Primer to the Outlands is a 2nd-edition Advanced Dungeons & Dragons boxed set. It is part of the Planescape campaign setting.

You've never seen a skull like this one, cutter - it's made of a silvery metal, with rainbow hues cascading over its shiny surface. Local bashers call it a mimir. Toss it into the air, and ask it questions: What is Ecstasy? Do fiends patrol the Outlands? The floating skull slicks softly, scouring its enchanted vaults for the answers. Then its bone-box opens, drivens by ancient pistons, and it begins to speak....

A PLANESCAPE accessory for player characters of all levels, the Player's Primer provides a look at the Outlands, which surround the great city of Sigil - the gateway to all the Outer Planes. In this box, a cutter'll find:

  • An audio compact disc that represents the mimir, a new magical item offering a strange and thrilling tour of the Outlands. More than 40 CD tracks allow players to hear what their characters would hear when consulting this handy (and some say dangerous) oracle.
  • A 32-page guide to the most important sites and features of the Outlands.
  • A full-color poster map of the Outlands with never-before-seen maps of gate-towns.

Description[]

A Player's Primer to the Outlands is a boxed set containing a 32-page book written by Jeff Grubb, a full-color poster map by Robert Lazzaretti, and an audio CD.

A Player's Primer to the Outlands is a guide to the Outlands--those areas surrounding Sigil--including descriptions of the locations and inhabitants of the Outlands. The interactive audio CD contains 41 tracks of Mimir interaction.

Contents[]

  • Welcome to the Outlands
  • Using the Booklet
  • Using the CD
  • A Word of Warning
  • The Mimir
  • An Overview of the Outlands
  • Moving through the Outlands
  • Magic in the Outlands
  • A Tour of the Outlands

Audio Tracks[]

  1. [1:44] Mimir's Introduction
  2. [3:04] Gate-towns
  3. [3:12] Automata
  4. [2:28] Bedlam
  5. [1:50] Curst
  6. [1:44] Ecstasy
  7. [1:59] Excelsior
  8. [2:26] Faunel
  9. [2:22] Fortitude
  10. [1:24] Glorium
  11. [2:02] Hopeless
  12. [2:33] Plague-Mort
  13. [2:30] Ribcage
  14. [2:11] Rigus
  15. [0:53] Sylvania
  16. [1:48] Torch
  17. [1:39] Tradegate
  18. [1:16] Xaos
  19. [0:42] Tir na Og
  20. [1:25] Tir fo Thuinn
  21. [2:00] Realm of the Norns
  22. [2:14] Dwarven Mountain
  23. [1:25] Ironridge
  24. [1:20] Semuanya's Bog
  25. [0:44] Gzemnid's Realm
  26. [1:36] The Caverns of Thought
  27. [2:22] The Palace of Judgment
  28. [1:10] Tvashtri's Lab
  29. [1:05] Thoth's Estate/Thebestys
  30. [1:35] Mausoleum of Chronepsis
  31. [1:16] The Vale of the Spine
  32. [1:16] The Great Pass
  33. [0:51] Bariaur Tribes
  34. [1:30] The Hinterlands
  35. [1:41] Indep Villages
  36. [1:15] Lost Patrols
  37. [1:31] The Modron Procession
  38. [2:40] Walking Castles
  39. [1:20] The Great Road
  40. [0:28] Malfunction Track
  41. [0:15] No Information

Gallery[]

Credits[]

  • Designer: Jeff Grubb
  • Editor: Ray Vallese
  • Cover Artist: Robh Ruppel
  • Interior Artist: Tony DiTerlizzi
  • Conceptual Artist: Dana Knutson
  • Cartographer: Rob Lazzaretti
  • Typography: Angelika Lokotz
  • Border Art: Robert Repp
  • Graphics Coordinator: Sarah Feggestad
  • Art Coordinator: Peggy Cooper
  • Graphic Design: Dee Barnett, Dawn Murin
  • Electronic Prepress Coordinator: Tim Coumbe
  • Proofreader: Wolfgang Baur, Michele Carter, Bill Slavicsek

Audio CD Credits[]

  • Producer: Gordon Hookailo
  • Interactive Direct: Flint Dille
  • Associate Producer: Buzz Dixon
  • Script Writer: Colin McComb
  • Script Editors: Flint Dille, Buzz Dixon
  • TSR Project Manager: Andria Hayday
  • Creative Services: Ground Zero Productions
  • Project Coordinator: Terrie Berlin
  • Original Score by: Craig Stuart Garfinkle
  • Music Performed & Produced by: CSG Music
  • Music Engineered by: Josh Schneider
  • Supervising Sound Editor & Lead Mixer: Gordon Hookailo
  • Sound Design: Roy Braverman / Gordon Hookailo
  • Sound Effects Mixer: Roy Braverman
  • Dialogue Editor: Neal Lampert
  • Background Sounds Effects Editor: Laurence M. Schwarz
  • Audio Project Management by: GDH Digital

Studio Credits

  • Dialogue Recorded at Mark Gruae Recording
  • Dialogue Engineered by Rick Dasher
  • Foley Recorded at The ID Group
  • Foley Recordist: Arthur Farkas
  • Final Mix and CD Premastering by GDH Digital
  • Final CD Preparation by Pacific Coast Soundworks


Appendix[]

See Also[]

  • Images from A Player's Primer to the Outlands

Connections[]

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